City Sample 2.0, an Unreal Engine Tech Demo
A downloadable game for Windows
Dive into Unreal Engine 5.4 with this City Sample Demo, now enhanced with my feature-rich Ultimate CommonUI Menu System (UCMS). This system gives you granular control over a wide array of engine settings, CVars, and upscaling technologies—all in a beautiful and intuitive UI. This way, you can truly enjoy Unreal Engine 5, and push it to its absolute limit.
Key features:
- TSR, DLSS, XeSS, FSR, and NIS upscaling technique are all implemented
- DLSS Frame generation, Ray Reconstruction and FSR Frame generation are also implemented
- Wide variety of settings, from basic scalability settings to advanced Post Process, Lumen or Ray Tracing settings
What comes next:
- Ultra Dynamic Sky implementation
- Unreal Engine 5.5 version
Updates:
11-13-2024: CitySample-5.4_V2.1
- Added credits to the main menu
- Enhanced menus
- Fixed Software Ray Tracing not working on Hardware Ray Tracing capable GPUs
- Added a somewhat working photo mode
- Minors fixes and enhancements
PS: All screenshos where taken with an RTX 4070 Laptop, Epic Settings, improved Lumen, and at 1440p (2560x1600 to be precise) DLSS Quality + Ray Reconstruction. With those settings I was getting between 25 to 45 fps.
Updated | 6 days ago |
Published | 27 days ago |
Status | In development |
Platforms | Windows |
Author | Adriwin78 |
Made with | Unreal Engine |
Tags | tech-demo, Unreal Engine |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any) |
Accessibility | Blind friendly |
Links | Source code, GitHub |
Download
Click download now to get access to the following files:
Exclusive content
Support this game at or above a special price point to receive something exclusive.
Giga Chad
Thank you so much for your incredible donation, you are a real Giga Chad 🗿
Thank you so much for your support :)
God
With this donation, you became a god ✨
Thank you so much for your support :)
Development log
- CitySample-5.4_V2.17 days ago